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Station Zer0

It was my first student project, where I worked as one of two programmers and also served as project manager, overseeing much of the team’s progress.
 

Here's a little back-story on the game itself : Station Zero is a top-down zombie shooter with a color-coded twist. Each zombie has a color, and so do your guns. Shoot a zombie with the wrong color, and you’ll face the consequences: red ones go berserk, while blue ones reflect your shots back at you.
 

This game was built entirely using Unreal Engine’s Blueprint system, with all in-game assets created by students.

Roles

Lead Programmer, Project Manager

Project Type

School Project

Technologies Used

Unreal Engine
Blueprint

Link

Play it here!

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