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Station Zer0
It was my first student project, where I worked as one of two programmers and also served as project manager, overseeing much of the team’s progress.
Here's a little back-story on the game itself : Station Zero is a top-down zombie shooter with a color-coded twist. Each zombie has a color, and so do your guns. Shoot a zombie with the wrong color, and you’ll face the consequences: red ones go berserk, while blue ones reflect your shots back at you.
This game was built entirely using Unreal Engine’s Blueprint system, with all in-game assets created by students.
Roles
Lead Programmer, Project Manager
Project Type
School Project
Technologies Used
Unreal Engine
Blueprint
Link
Play it here!
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