Silent Steps
Silent Steps is a stealth-focused point-and-click adventure set in a supernatural version of Edo-era Japan. You play as Yukiko to investigate her brother’s mysterious death after he discovered the secret recipe for a rare anti-yokai powder.
This project was completed in just three weeks, from pre-production to release, using Unreal Engine’s Blueprint system. I was one of two lead programmers and also served as project manager. Our team included 2 programmers, 1 tech artist, 3 game artists, and 1 game designer.
My main contributions were designing and implementing the AI behavior system, stealth mechanics, dialogue systems, and audio design. As project manager, I kept the team on schedule and ensured smooth collaboration throughout development.
Roles
Lead Programmer, Project Manager
Project Type
School Project,
3 Week Sprint
Technologies Used
Unreal Engine
Blueprint
Link
Play it here!


