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Silent Steps

Silent Steps is a stealth-focused point-and-click adventure set in a supernatural version of Edo-era Japan. You play as Yukiko to investigate her brother’s mysterious death after he discovered the secret recipe for a rare anti-yokai powder.

This project was completed in just three weeks, from pre-production to release, using Unreal Engine’s Blueprint system. I was one of two lead programmers and also served as project manager. Our team included 2 programmers, 1 tech artist, 3 game artists, and 1 game designer.

My main contributions were designing and implementing the AI behavior system, stealth mechanics, dialogue systems, and audio design. As project manager, I kept the team on schedule and ensured smooth collaboration throughout development.

Roles

Lead Programmer, Project Manager

Project Type

School Project, 
3 Week Sprint

Technologies Used

Unreal Engine
Blueprint

Link

Play it here!

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